Yeh
Yeh

Yeh

Jokings
Jokings

Jokings

ons
ons

ons

hai
hai

hai

same
same

same

comming
comming

comming

kuching
kuching

kuching

bol
bol

bol

ahmedabad
ahmedabad

ahmedabad

gentleman
gentleman

gentleman

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Tumblr, Blog, and Space: space-pics: A unique view of the Space Shuttle Endeavour

Tumblr, Blog, and Space: space-pics:

A unique view of the Space Shuttle Endeavour


space-pics: A unique view of the Space Shuttle Endeavour


Children, Clothes, and Fail: gaming: Indie Game Spotlight: Untitled Goose Game  Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today! We’re talking, of course, of Untitled Goose Game, a slapstick simulator, where you play a goose hassling a town full of people who would very much like you to stop hassling them, please. It feels a bit like playing the videogame version of an old cartoon, complete with reactive soundtrack. Everything that happens in the game is very low stakes (the goose doesn’t get involved in political scandals, or drive a car off a ramp etc.), but there’s a lot of room for comedic performance in doing things like stealing clothes off a washing line and dumping them in a pond. The team at House House shares roles a lot, and so the game was predominantly designed collaboratively by four people. We chatted with Stuart Gillespie-Cook, who mostly works on animation. Also within House House is Jake Strasser, largely responsible for the design of levels and environments, Nico Disseldorp who does all the programming, and Michael McMaster who mostly works on art direction and UI. The iconic sound effects were made by Em Halberstadt, and Dan Golding designed the music. There’s also art from Kalonica Quigley and additional UI programming from Cherie Davidson. Stuart Gave us the lowdown on the curious title, the game mechanics, and dream crossovers. Read on! What’s the story behind the title of the game? This more or less happened by accident; at first, we just needed something to put on a video we were submitting to a festival. It’s become one of the best things about the game, and I’m so glad we stuck with it. I will say it’s a weird thing to explain when your very not-online hairdresser asks you “oh, what game are you working on?”  How did the team come up with the animation style? The whole visual style of the game is designed to be nice and clean, very readable and approachable. The animation specifically takes a lot of inspiration from slapstick and pantomime—with big, over the top reactions that are impossible to miss. We wanted to squeeze as much emotion as possible out of these people without facial expressions, so everything has to be evoked with body language. We also lean heavily on two dimensional, hand-drawn effects that are lifted from comics—lines to represent the direction of a honk, stars when someone hits their thumb with a hammer, etc. Untitled Goose Game offers a unique take on the puzzle genre. What other mechanics can we expect? Because it’s a game that’s largely about interacting with a bunch of people, the game borrows heavily from AI systems in stealth games. Playing with a character’s awareness of where the goose is, where they left their stuff, where that sound came from etc. is a big part of the comedy of the game. So, while it’s less restrictive than most stealth games, and there’s no real fail state (ie. if a character sees a goose, they’ll think “ah, there’s a goose” rather than “I’d better shoot and kill that spy”), those explicit behaviours that are so present in the stealth genre are really important in our goose game. If you could have the goose cross over into any cinematic or game universe, what would it be and why? It would be nice to see the goose chase Postman Pat over a hedgerow. That era of British children’s television has been a huge influence on the game. Otherwise, we’re always open to having the goose in Smash. Are you ready to fulfill your wildest dreams of becoming a mischevious goose and harassing people? Of course you are! Check out the website to find out how you can get your hands wings on Untitled Goose Game!
Children, Clothes, and Fail: gaming:
Indie Game Spotlight: Untitled Goose Game 
Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today! We’re talking, of course, of Untitled Goose Game, a slapstick simulator, where you play a goose hassling a town full of people who would very much like you to stop hassling them, please. It feels a bit like playing the videogame version of an old cartoon, complete with reactive soundtrack. Everything that happens in the game is very low stakes (the goose doesn’t get involved in political scandals, or drive a car off a ramp etc.), but there’s a lot of room for comedic performance in doing things like stealing clothes off a washing line and dumping them in a pond.
The team at House House shares roles a lot, and so the game was predominantly designed collaboratively by four people. We chatted with Stuart Gillespie-Cook, who mostly works on animation. Also within House House is Jake Strasser, largely responsible for the design of levels and environments, Nico Disseldorp who does all the programming, and Michael McMaster who mostly works on art direction and UI. The iconic sound effects were made by Em Halberstadt, and Dan Golding designed the music. There’s also art from Kalonica Quigley and additional UI programming from Cherie Davidson. Stuart Gave us the lowdown on the curious title, the game mechanics, and dream crossovers. Read on!
What’s the story behind the title of the game?
This more or less happened by accident; at first, we just needed something to put on a video we were submitting to a festival. It’s become one of the best things about the game, and I’m so glad we stuck with it. I will say it’s a weird thing to explain when your very not-online hairdresser asks you “oh, what game are you working on?”  
How did the team come up with the animation style?
The whole visual style of the game is designed to be nice and clean, very readable and approachable. The animation specifically takes a lot of inspiration from slapstick and pantomime—with big, over the top reactions that are impossible to miss. We wanted to squeeze as much emotion as possible out of these people without facial expressions, so everything has to be evoked with body language. We also lean heavily on two dimensional, hand-drawn effects that are lifted from comics—lines to represent the direction of a honk, stars when someone hits their thumb with a hammer, etc.


Untitled Goose Game offers a unique take on the puzzle genre. What other mechanics can we expect?
Because it’s a game that’s largely about interacting with a bunch of people, the game borrows heavily from AI systems in stealth games. Playing with a character’s awareness of where the goose is, where they left their stuff, where that sound came from etc. is a big part of the comedy of the game. So, while it’s less restrictive than most stealth games, and there’s no real fail state (ie. if a character sees a goose, they’ll think “ah, there’s a goose” rather than “I’d better shoot and kill that spy”), those explicit behaviours that are so present in the stealth genre are really important in our goose game.
If you could have the goose cross over into any cinematic or game universe, what would it be and why?
It would be nice to see the goose chase Postman Pat over a hedgerow. That era of British children’s television has been a huge influence on the game. Otherwise, we’re always open to having the goose in Smash.
Are you ready to fulfill your wildest dreams of becoming a mischevious goose and harassing people? Of course you are! Check out the website to find out how you can get your hands wings on Untitled Goose Game!

gaming: Indie Game Spotlight: Untitled Goose Game  Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today!...

Anna, Christmas, and Family: REI TILtilthat I L TIL that Spain had a king who was so malformed due to incest that he couldn't close his mouth and ended up destroying his entire dynasty via ift.tt neeetsocks thats just how spaniards be whittneydoll hey lil mama lemme whisper in ya ear friendly-neighborhood-patriarch the monumental ugliness of El Hechizado always astonishes me nunyabizni The Hapsburg's were a unique bunch weren't they nobodys-favorite-machinist The Ancestry of King Charles II of Spain (1661-1700) Philip of Castile (1478-1505) Joanna of Castile (1479-1555) Charles V. Holy Roman Emperor (1500-58) Isabella of Portugal (1503-39) Isabella of Burgundy (1501-26 Anna of Bohemia and Hungary (1503-47 Ferdinand I, Holy Roman Emperor (1503-64) Christian I of Denmark (1481-1559) Philip of Spain (1527-96) Christina of Denmark (1522-90) Anne of Albert V, Duke Habsburg of Bavaria (1528-90) (1528-79) Mana of Spain (1528-1603) Charles of Austria (1540-90) Maximillan II, Holy Roman Emperor (1527-76) Francis 1, Duke of Lorraine (1517-45 Anne of Austria (1549-80) Maria Anna of Bavaria (1551-1608) Renata of Lorraine (1544-1602) William V, Duke of Bavaria (1548-1626) Margarita of Austria (1584-1611) Philip I of Spain (1578-1621) Maria Anna of Bavaria Ferdinand II, Holy Roman Emperor (1578-1637) (1574-1616 Maria Anna of Spain (1606-46 Philip V of Spain (1605-65) Ferdinand III, Holy Roman Emperor (1608-57) Manana of Austria (1634-96 Charles l of Spain (1661-1700) His family tree was a fucking Christmas wreath. his body "did not contain a single drop of blood his heart was the size of a peppercorn short lame, epileptic senile his lungs corroded: his intestines rotten and gangrenous; completely bald before 35 he had a single testicle, black as coal, always on the verge of death, he repeatedly bafled Christendom by continuing to live his head was ul fwater In case you wanted to know what his coroner thought of him. Spanish History: 30 Times Tumblr Accidentally Taught Me Something While Making Me Laugh
Anna, Christmas, and Family: REI
 TILtilthat
 I L
 TIL that Spain had a king who was so malformed
 due to incest that he couldn't close his mouth and
 ended up destroying his entire dynasty
 via ift.tt
 neeetsocks
 thats just how spaniards be
 whittneydoll
 hey lil mama lemme whisper in ya ear
 friendly-neighborhood-patriarch
 the monumental ugliness of El Hechizado always
 astonishes me
 nunyabizni
 The Hapsburg's were a unique bunch weren't they
 nobodys-favorite-machinist
 The Ancestry of King Charles II of Spain
 (1661-1700)
 Philip of Castile
 (1478-1505)
 Joanna of Castile
 (1479-1555)
 Charles V. Holy
 Roman Emperor
 (1500-58)
 Isabella of
 Portugal
 (1503-39)
 Isabella of
 Burgundy
 (1501-26
 Anna of Bohemia
 and Hungary
 (1503-47
 Ferdinand I, Holy
 Roman Emperor
 (1503-64)
 Christian I
 of Denmark
 (1481-1559)
 Philip
 of Spain
 (1527-96)
 Christina of
 Denmark
 (1522-90)
 Anne of Albert V, Duke
 Habsburg of Bavaria
 (1528-90) (1528-79)
 Mana of
 Spain
 (1528-1603)
 Charles
 of Austria
 (1540-90)
 Maximillan II, Holy
 Roman Emperor
 (1527-76)
 Francis 1, Duke
 of Lorraine
 (1517-45
 Anne of
 Austria
 (1549-80)
 Maria Anna
 of Bavaria
 (1551-1608)
 Renata of
 Lorraine
 (1544-1602)
 William V, Duke
 of Bavaria
 (1548-1626)
 Margarita of
 Austria
 (1584-1611)
 Philip I
 of Spain
 (1578-1621)
 Maria Anna
 of Bavaria
 Ferdinand II, Holy
 Roman Emperor
 (1578-1637)
 (1574-1616
 Maria Anna
 of Spain
 (1606-46
 Philip V
 of Spain
 (1605-65)
 Ferdinand III, Holy
 Roman Emperor
 (1608-57)
 Manana of
 Austria
 (1634-96
 Charles l of Spain
 (1661-1700)
 His family tree was a fucking Christmas wreath.
 his body "did not contain a single drop of blood
 his heart was the size of a peppercorn
 short
 lame, epileptic
 senile
 his lungs corroded:
 his intestines rotten and
 gangrenous;
 completely bald before 35
 he had a single testicle,
 black as coal,
 always on the verge of death,
 he
 repeatedly bafled Christendom by
 continuing to
 live
 his head was ul fwater
 In case you wanted to know what his coroner
 thought of him.
Spanish History: 30 Times Tumblr Accidentally Taught Me Something While Making Me Laugh

Spanish History: 30 Times Tumblr Accidentally Taught Me Something While Making Me Laugh