Killed
Killed

Killed

Goin
Goin

Goin

Typed
Typed

Typed

Not The
Not The

Not The

Finish
Finish

Finish

Skills
Skills

Skills

Age
Age

Age

over
over

over

thermal
 thermal

thermal

mami
 mami

mami

🔥 | Latest

stealth: crispy-ghee: 3 of Cousin’s other children: Little Knife, Little Flame, and Naniandi. (aka, the last of the group of Cousin’s kids that I’ll draw because he has like 50 or something and I’m not designing all of them, I’m sorry. Feel free to pretend that your OC is Cousin’s kid, it’ll probably work out.)Little Knife:  Cousin’s youngest son and the last he had with Fury before she died. A cocky little shit sometimes, but with good reason. While smaller than all his sibs, his agility and stealth made him an asset to hunting parties.  His relationship w/ Jagged-Tooth sucks. He and Kal'thnde are very close, tho, as Cousin was already aging and too busy chaperoning youngbloods to pay him as much attention as he should’ve, Kal and his sisters more or less raised him and got between him and Jagged-Tooth often. Lauded for his nimbleness and his lightning speed while maintaining near-silence, he has become an asset in his hunting party. His abilities also make him sought after for off-world reconnaissance, where he travels to planets to review and evaluate their suitability for hunting.Little Knife is one of the 20 or so Yautja who join Cousin to form the Yautja Faction, against the orders of the Elder Council. 12 of his brothers also form the team, including Jagged-Tooth and Kal’thnde. Little Flame:  Celebrated Huntress, Several times Champion of inter-tribal games and so coveted and beloved beyond her own clan. Aggressive, abrasive, but loyal, like her father in his youth. Little Flame is close to Kal and Little Knife, and was one of Cousin’s children that fought against Jagged-Tooth’s bad attitude–ballsy, as he’s biotic. She and the eldest brother never really learned to get along, but there is begrudging respect for each others achievements. Little Flame basically saved her father’s life when at one point she heard whispers that some elders were speaking of sending Enforcers or some other group of Hunters to go after Cousin and his Renegades. She sent him warnings, and killed most of the would-be trackers herself.Naniandi:  Cousin’s eldest Daughter. Sometimes called Furious Patience, a play on her mother’s name (Patient Fury), since she’s so much like her. One of the tribe matriarchs, and often invited alongside the tribe’s elders to speak diplomacy with other clans when needed. Naniandi is the closest Jagged-Tooth is to any of his family, maybe having to do w/ how much like his mother she is, even though she is a century or so younger than him. She’s basically all around respected by everyone in Cousin’s family, as well as their overall clan It’s Naniandi’s influence and hard work that made it possible for Cousin and the remainder of the Yautja faction to return to Homeworld after they’d disgraced themselves to go fight alongside Shepard. She ultimately convinced the elders to reinstate honor and title to her father. Yautja joke (but only a little) about wishing to birth armies. Compared to others his age, Cousin only has a moderate amount of offspring, but those that survived into his old age came out fierce, capable, and loyal to their family. It’s thanks to them he could be with Shepard.
stealth: crispy-ghee:

3 of Cousin’s other children: Little Knife, Little Flame, and Naniandi. (aka, the last of the group of Cousin’s kids that I’ll draw because he has like 50 or something and I’m not designing all of them, I’m sorry. Feel free to pretend that your OC is Cousin’s kid, it’ll probably work out.)Little Knife:  Cousin’s youngest son and the last he had with Fury before she died. A cocky little shit sometimes, but with good reason. While smaller than all his sibs, his agility and stealth made him an asset to hunting parties. 

His relationship w/ Jagged-Tooth sucks. He and Kal'thnde are very close, tho, as Cousin was already aging and too busy chaperoning youngbloods to pay him as much attention as he should’ve, Kal and his sisters more or less raised him and got between him and Jagged-Tooth often.



Lauded for his nimbleness and his lightning speed while maintaining near-silence, he has become an asset in his hunting party. His abilities also make him sought after for off-world reconnaissance, where he travels to planets to review and evaluate their suitability for hunting.Little Knife is one of the 20 or so Yautja who join Cousin to form the Yautja Faction, against the orders of the Elder Council. 12 of his brothers also form the team, including Jagged-Tooth and Kal’thnde. Little Flame: 

Celebrated Huntress, Several times Champion of inter-tribal games and so coveted and beloved beyond her own clan. Aggressive, abrasive, but loyal, like her father in his youth. Little Flame is close to Kal and Little Knife, and was one of Cousin’s children that fought against Jagged-Tooth’s bad attitude–ballsy, as he’s biotic. She and the eldest brother never really learned to get along, but there is begrudging respect for each others achievements.

Little Flame basically saved her father’s life when at one point she heard whispers that some elders were speaking of sending Enforcers or some other group of Hunters to go after Cousin and his Renegades. She sent him warnings, and killed most of the would-be trackers herself.Naniandi: 

Cousin’s eldest Daughter. Sometimes called Furious Patience, a play on her mother’s name (Patient Fury), since she’s so much like her. One of the tribe matriarchs, and often invited alongside the tribe’s elders to speak diplomacy with other clans when needed. Naniandi is the closest Jagged-Tooth is to any of his family, maybe having to do w/ how much like his mother she is, even though she is a century or so younger than him. She’s basically all around respected by everyone in Cousin’s family, as well as their overall clan

It’s Naniandi’s influence and hard work that made it possible for Cousin and the remainder of the Yautja faction to return to Homeworld after they’d disgraced themselves to go fight alongside Shepard. She ultimately convinced the elders to reinstate honor and title to her father.

Yautja joke (but only a little) about wishing to birth armies. Compared to others his age, Cousin only has a moderate amount of offspring, but those that survived into his old age came out fierce, capable, and loyal to their family. It’s thanks to them he could be with Shepard.

crispy-ghee: 3 of Cousin’s other children: Little Knife, Little Flame, and Naniandi. (aka, the last of the group of Cousin’s kids that I...

stealth: epicdndmemes: Nat 20 on either stealth or Deception
stealth: epicdndmemes:

Nat 20 on either stealth or Deception

epicdndmemes: Nat 20 on either stealth or Deception

stealth: epicdndmemes: Nat 20 on either stealth or Deception
stealth: epicdndmemes:

Nat 20 on either stealth or Deception

epicdndmemes: Nat 20 on either stealth or Deception

stealth: Stealth mode activated by Wicky2002 MORE MEMES
stealth: Stealth mode activated by Wicky2002
MORE MEMES

Stealth mode activated by Wicky2002 MORE MEMES

stealth: Stealth: 100
stealth: Stealth: 100

Stealth: 100

stealth: Stealth: 100
stealth: Stealth: 100

Stealth: 100

stealth: The 4 horsemen of stealth by DUSTY6911 MORE MEMES
stealth: The 4 horsemen of stealth by DUSTY6911
MORE MEMES

The 4 horsemen of stealth by DUSTY6911 MORE MEMES

stealth: Stealth mode activated
stealth: Stealth mode activated

Stealth mode activated

stealth: Stealth mode.
stealth: Stealth mode.

Stealth mode.

stealth: jylljylljyll: watart: velvet74sub: simiperfect: theladyjanedoe: asubmissiveview: lessonsintrance: dreamytigergirl: kakaphoe: rikzpt: rikzpt: konigstigerr: unlimited-shitpost-works: ima-fuckingt4ble: my-little-ninja: dasha-loses-it: femburton: i think about this a lot The guy got his life and career destroyed by his divorce, cut him some slack. he was also sexually assaulted by a man who could destroy his career protect him reblog if the man on the right is just as beautiful as the man on the left people grow old? like, that’s a thing that happens? leave my guy alone. This man deserves everything let him he happy Ok… This is what happened to Fraser -His wife ditched him and asked for 900k a year, -He was sexually assaulted which he said kicked him into a deep depression -He stated that the stunts from the 3rd Mummy movie completely destroyed his body and he was in and out of the hospital for 7 years even having to get surgery to repair his vocal cords. -He apparently blamed himself for all this which only worsened his depression. This man has literally been through hell this past decade so please lets cut him some slack and wish him the best All this but also that picture on the right is a really bad paparazzi photo compared with a professional quality movie promo still. No one looks good when some random person snaps you on the street, regardless of who you are. Compare with this image from the GQ article last February: Proper lighting, professional setting, good angles etc. The dude is 49 and has had a rough couple of decades, but he’s still lovely to look at, and I’ll fight anyone who says otherwise. Plus, now he’s in Doom Patrol, which makes me happy af. And let’s not forget he was probably slightly to severely dehydrated to look that buff in he first photo.And I’m so pleased he got work again he seems like a good sort, and from the stealth pilot in Titans, Doom Patrol looks like it should be good. It shouldn’t even matter what he’s been through. Body shaming of ANYONE is wrong. ALL OF THIS Plus 2019 Brendan is still slaying, so btfu This post keeps getting better and I’m here for it I love this whole thread The last time I saw this it was only at the first ‘cut him some slack’ part and it just progressively gets better each time. Tavaly novemberben
stealth: jylljylljyll:

watart:

velvet74sub:

simiperfect:


theladyjanedoe:


asubmissiveview:

lessonsintrance:

dreamytigergirl:

kakaphoe:

rikzpt:

rikzpt:

konigstigerr:

unlimited-shitpost-works:

ima-fuckingt4ble:

my-little-ninja:

dasha-loses-it:

femburton:

i think about this a lot


The guy got his life and career destroyed by his divorce, cut him some slack.

he was also sexually assaulted by a man who could destroy his career 

protect him

reblog if the man on the right is just as beautiful as the man on the left

people grow old? like, that’s a thing that happens? leave my guy alone.


This man deserves everything let him he happy

Ok… This is what happened to Fraser
-His wife ditched him and asked for 900k a year,  
-He was sexually assaulted which he said kicked him into a deep depression 
-He stated that the stunts from the 3rd Mummy movie completely destroyed his body and he was in and out of the hospital for 7 years even having to get surgery to repair his vocal cords.
-He apparently blamed himself for all this which only worsened his depression.
This man has literally been through hell this past decade so please lets cut him some slack and wish him the best

All this but also that picture on the right is a really bad paparazzi photo compared with a professional quality movie promo still. No one looks good when some random person snaps you on the street, regardless of who you are.
Compare with this image from the GQ article last February:
Proper lighting, professional setting, good angles etc.
The dude is 49 and has had a rough couple of decades, but he’s still lovely to look at, and I’ll fight anyone who says otherwise.


Plus, now he’s in Doom Patrol, which makes me happy af. 

And let’s not forget he was probably slightly to severely dehydrated to look that buff in he first photo.And I’m so pleased he got work again he seems like a good sort, and from the stealth pilot in Titans, Doom Patrol looks like it should be good.

It shouldn’t even matter what he’s been through. Body shaming of ANYONE is wrong. 

ALL OF THIS
Plus
2019 Brendan is still slaying, so btfu


This post keeps getting better and I’m here for it 


I love this whole thread


The last time I saw this it was only at the first ‘cut him some slack’ part and it just progressively gets better each time.

Tavaly novemberben

jylljylljyll: watart: velvet74sub: simiperfect: theladyjanedoe: asubmissiveview: lessonsintrance: dreamytigergirl: kakaphoe: r...

stealth: epicdndmemes: When you roll for stealth but you don’t have proficiency.
stealth: epicdndmemes:

When you roll for stealth but you don’t have proficiency.

epicdndmemes: When you roll for stealth but you don’t have proficiency.

stealth: psyducked: warabou: a wolf in sheep’s clothing they’re on a stealth mission
stealth: psyducked:

warabou:

a wolf in sheep’s clothing

they’re on a stealth mission

psyducked: warabou: a wolf in sheep’s clothing they’re on a stealth mission

stealth: gaming: Indie Game Spotlight: Untitled Goose Game  Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today! We’re talking, of course, of Untitled Goose Game, a slapstick simulator, where you play a goose hassling a town full of people who would very much like you to stop hassling them, please. It feels a bit like playing the videogame version of an old cartoon, complete with reactive soundtrack. Everything that happens in the game is very low stakes (the goose doesn’t get involved in political scandals, or drive a car off a ramp etc.), but there’s a lot of room for comedic performance in doing things like stealing clothes off a washing line and dumping them in a pond. The team at House House shares roles a lot, and so the game was predominantly designed collaboratively by four people. We chatted with Stuart Gillespie-Cook, who mostly works on animation. Also within House House is Jake Strasser, largely responsible for the design of levels and environments, Nico Disseldorp who does all the programming, and Michael McMaster who mostly works on art direction and UI. The iconic sound effects were made by Em Halberstadt, and Dan Golding designed the music. There’s also art from Kalonica Quigley and additional UI programming from Cherie Davidson. Stuart Gave us the lowdown on the curious title, the game mechanics, and dream crossovers. Read on! What’s the story behind the title of the game? This more or less happened by accident; at first, we just needed something to put on a video we were submitting to a festival. It’s become one of the best things about the game, and I’m so glad we stuck with it. I will say it’s a weird thing to explain when your very not-online hairdresser asks you “oh, what game are you working on?”  How did the team come up with the animation style? The whole visual style of the game is designed to be nice and clean, very readable and approachable. The animation specifically takes a lot of inspiration from slapstick and pantomime—with big, over the top reactions that are impossible to miss. We wanted to squeeze as much emotion as possible out of these people without facial expressions, so everything has to be evoked with body language. We also lean heavily on two dimensional, hand-drawn effects that are lifted from comics—lines to represent the direction of a honk, stars when someone hits their thumb with a hammer, etc. Untitled Goose Game offers a unique take on the puzzle genre. What other mechanics can we expect? Because it’s a game that’s largely about interacting with a bunch of people, the game borrows heavily from AI systems in stealth games. Playing with a character’s awareness of where the goose is, where they left their stuff, where that sound came from etc. is a big part of the comedy of the game. So, while it’s less restrictive than most stealth games, and there’s no real fail state (ie. if a character sees a goose, they’ll think “ah, there’s a goose” rather than “I’d better shoot and kill that spy”), those explicit behaviours that are so present in the stealth genre are really important in our goose game. If you could have the goose cross over into any cinematic or game universe, what would it be and why? It would be nice to see the goose chase Postman Pat over a hedgerow. That era of British children’s television has been a huge influence on the game. Otherwise, we’re always open to having the goose in Smash. Are you ready to fulfill your wildest dreams of becoming a mischevious goose and harassing people? Of course you are! Check out the website to find out how you can get your hands wings on Untitled Goose Game!
stealth: gaming:
Indie Game Spotlight: Untitled Goose Game 
Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today! We’re talking, of course, of Untitled Goose Game, a slapstick simulator, where you play a goose hassling a town full of people who would very much like you to stop hassling them, please. It feels a bit like playing the videogame version of an old cartoon, complete with reactive soundtrack. Everything that happens in the game is very low stakes (the goose doesn’t get involved in political scandals, or drive a car off a ramp etc.), but there’s a lot of room for comedic performance in doing things like stealing clothes off a washing line and dumping them in a pond.
The team at House House shares roles a lot, and so the game was predominantly designed collaboratively by four people. We chatted with Stuart Gillespie-Cook, who mostly works on animation. Also within House House is Jake Strasser, largely responsible for the design of levels and environments, Nico Disseldorp who does all the programming, and Michael McMaster who mostly works on art direction and UI. The iconic sound effects were made by Em Halberstadt, and Dan Golding designed the music. There’s also art from Kalonica Quigley and additional UI programming from Cherie Davidson. Stuart Gave us the lowdown on the curious title, the game mechanics, and dream crossovers. Read on!
What’s the story behind the title of the game?
This more or less happened by accident; at first, we just needed something to put on a video we were submitting to a festival. It’s become one of the best things about the game, and I’m so glad we stuck with it. I will say it’s a weird thing to explain when your very not-online hairdresser asks you “oh, what game are you working on?”  
How did the team come up with the animation style?
The whole visual style of the game is designed to be nice and clean, very readable and approachable. The animation specifically takes a lot of inspiration from slapstick and pantomime—with big, over the top reactions that are impossible to miss. We wanted to squeeze as much emotion as possible out of these people without facial expressions, so everything has to be evoked with body language. We also lean heavily on two dimensional, hand-drawn effects that are lifted from comics—lines to represent the direction of a honk, stars when someone hits their thumb with a hammer, etc.


Untitled Goose Game offers a unique take on the puzzle genre. What other mechanics can we expect?
Because it’s a game that’s largely about interacting with a bunch of people, the game borrows heavily from AI systems in stealth games. Playing with a character’s awareness of where the goose is, where they left their stuff, where that sound came from etc. is a big part of the comedy of the game. So, while it’s less restrictive than most stealth games, and there’s no real fail state (ie. if a character sees a goose, they’ll think “ah, there’s a goose” rather than “I’d better shoot and kill that spy”), those explicit behaviours that are so present in the stealth genre are really important in our goose game.
If you could have the goose cross over into any cinematic or game universe, what would it be and why?
It would be nice to see the goose chase Postman Pat over a hedgerow. That era of British children’s television has been a huge influence on the game. Otherwise, we’re always open to having the goose in Smash.
Are you ready to fulfill your wildest dreams of becoming a mischevious goose and harassing people? Of course you are! Check out the website to find out how you can get your hands wings on Untitled Goose Game!

gaming: Indie Game Spotlight: Untitled Goose Game  Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you tod...

stealth: Name Cassandra Cain Alies: BATGIRL Biegraphy: As the daughter of aassin she's been trained her whole ife do to ene thing-kl This leaves her without any spoken language at all. But despite her ough upbringing she's devtned for something much greater and wil unlearn everything from her chldhood in order to step into the shees of her favorite hera Batg Strengtha/Pewers: As a trained assasin ahe has the power of ealth and the abity to ki with her bare hands she can ahe read body language and anticpate movement before it happens Weakneas Traust nsues, insecurity DC afge Name: Cassandra Cain Alias: BATGIRL Biography: As the daughter of assassins, she's been trained her whole life do to one thing-kill This leaves her without any spoken language, at all. But despite her rough upbringing, she's destined for something much greater and will unlearn everything from her childhood in order to step into the shoes of her favorite hero, Batgirl!! Strengths/Powers: As a trained assassin, she has the power of stealth and the ability to kill with her bare hands..she can also read body language and anticipate movement before it happens Weakness: Trust issues, insecurity DC littlemissonewhoisall: themaddragonvictorious: dcwomenofcolor: Creative team of SHADOW OF THE BATGIRL (writer Sarah Kuhn, artist Nicole Goux & editor Sara Phoebe Miller) with a character poster of Cassandra Cain.  [x] “ As the daughter of assassins, she’s been trained her whole life to do one thing – kill. This leaves her without any spoken language, at all. But despite her rough upbringing, she’s destined for something much greater and will unlearn everything from her childhood in order to step into the shoes of her favorite hero, Batgirl! ” ★ Preview of interior art ★ Cover release Are those…? Heelies? Now she really IS unstoppable!
stealth: Name Cassandra Cain
 Alies: BATGIRL
 Biegraphy: As the daughter of
 aassin she's been trained her
 whole ife do to ene thing-kl
 This leaves her without any spoken
 language at all. But despite her
 ough upbringing she's devtned
 for something much greater and
 wil unlearn everything from her
 chldhood in order to step into the
 shees of her favorite hera Batg
 Strengtha/Pewers: As a trained
 assasin ahe has the power of
 ealth and the abity to ki with
 her bare hands she can ahe read
 body language and anticpate
 movement before it happens
 Weakneas Traust nsues, insecurity
 DC

 afge
 Name: Cassandra Cain
 Alias: BATGIRL
 Biography: As the daughter of
 assassins, she's been trained her
 whole life do to one thing-kill
 This leaves her without any spoken
 language, at all. But despite her
 rough upbringing, she's destined
 for something much greater and
 will unlearn everything from her
 childhood in order to step into the
 shoes of her favorite hero, Batgirl!!
 Strengths/Powers: As a trained
 assassin, she has the power of
 stealth and the ability to kill with
 her bare hands..she can also read
 body language and anticipate
 movement before it happens
 Weakness: Trust issues, insecurity
 DC
littlemissonewhoisall:
themaddragonvictorious:

dcwomenofcolor:

Creative team of SHADOW OF THE BATGIRL (writer Sarah Kuhn, artist Nicole Goux & editor Sara Phoebe Miller) with a character poster of Cassandra Cain.  [x]
“ As the daughter of assassins, she’s been trained her whole life to do one thing – kill. This leaves her without any spoken language, at all. But despite her rough upbringing, she’s destined for something much greater and will unlearn everything from her childhood in order to step into the shoes of her favorite hero, Batgirl! ”


★ Preview of interior art

★ Cover release

Are those…? Heelies?
Now she really IS unstoppable!

littlemissonewhoisall: themaddragonvictorious: dcwomenofcolor: Creative team of SHADOW OF THE BATGIRL (writer Sarah Kuhn, artist Nicole...

stealth: USA testing stealth technology to bomb more countries without being held accountable for.( Circa 1989)
stealth: USA testing stealth technology to bomb more countries without being held accountable for.( Circa 1989)

USA testing stealth technology to bomb more countries without being held accountable for.( Circa 1989)

stealth: The Elder Scrolls III The elder Scrolls MORROWINTD MORROWIND e9 Do not mm ORK Media company.The Elder Scrolls, Morrowind Bink Video, Copynight 1997-2001 by RAD Game of the Year Edition mvention of copy pro strictly prohibited.Confide SAFETY INFORMATION TABLE OF CONTENTS Introduction Main Menu Gameplay Controls The Game Screen Stats Menu Inventory Menu Magic Menu Map Menu Races Attributes Derived Attributes Combat Arts ABOUT PHOTOSENSITIVE SEIZURES A very small percentage of people may visual images, including flashing lights or patterns that may appear Even people who have no history of seizures or epilepsy may have a condition that can cause these photosensitve epileptic seizures while watching video experience a seizure when exposed to certain in video games. n undiagnosed These seizures may have a variety of symptoms including: lightheadedness vision, eye or face twitching, jerking or shaking of arms or legs, disorientation entation confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or strikina nearby objects. 16 mmediately stop playing and consult a doctor if you experience any of these symptoms Parents should watch for or ask their children about hildren and teenagers are more likely than adults to experience these seizures. The the above symptoms. 19 Stealth Arts of photosensitive epileptic seizures may be reduced by sitting farther from the using a smaller television screen, playing in a well-lit room, and not Combat Classes Magic Classes Stealth Classes en you are drowsy or fatigued of your relatives have a history of seizures or epilepsy, consult a doctor Increasing Your Skills and Leveling Up Weapons R IMPORTANT HEALTH AND SAFETY INFORMATION 28 29 30 .30 30 ox Instruction Manual contains important safety and health information that Using Weapons, Repairing Weapons & Armor u should read and understand before using this software School of Conjuration VOID DAMAGE TO YOUR TELEVISION School of Illusion School of Destruction not use with certain televisions. Some televisions, especially front- or rear-projection pes, can be damaged if any video games, including Xbox games, are played on them. tatic images presented during the normal course of game play may burn in to the creen, causing a permanent shadow of the static image to appear at all times, even when video games are not being played. Similar damage may occur from static images eated when placing a video game on hold or pause. Consult your television owner's nanual to determine if video games can be safely played safely on your set. If you are unable to find this information in the owner's manual, contact your television dealer or School of Restoration School of Mysticism School of Alteration Abilities, Powers, Diseases, Spells. 34 35 36 Magic Items, Magic Scrolls Spellmaking Enchanting 39 the manufacturer to determine if video games can be played safely on your set. I Unauthorized copying, reverse engineering, transmission, public performance, rental, Potions, Alchemy Stealth pay for play, or circumvention of copy protection is strictly prohibited 42 Books, Journal. Containers, Resting and Waiting, Fast Travel, Crime and Jail. Loading and Saving Preferences Credits .46 The Elder Scrolls III: Morrowind The Elder ScI: Morrowind CREATING YOUR CHARACTER When you first start, you mu entered in your Name, you'l be asked to select a Race, Class, and Bithsign ist decide what kind of player you will be. After you've DARK ELF In the Empire, "Dark Elf is the common usage, but in their Morrowind homeland, they call themselves the "Dunmer." The dark-skinned, red-eyed Dunmer combine powerful intellect with strong and agile physiques, producing superior warriors and sorcerers. On the battlefield, Dark Elves are noted for their skilled and balanced integration of swordsmen, marksmen, and war wizards. RACES You may choose from 10 races commonly encountered in MORROWIND. Since each race has unique abilities, selecting your race is one of the most important decisions vou'll make. ARGONIAN Little is known and less is understood about the reptilian denizens of Black Marsh. Years of defending their borders have made the Argonians experts in guerilla warfare, and their Skill Bonuses: Long Blade +5, Destruction +10, Light Armor +5, Athletics +5, Mysticism +5, Marksman +5, Short Blade +10 Specials: Ancestor Guardian, Resistant to Fire natural abilities make them equally at home in water and on land. They are well suited for the treacherous swamps of their homeland, and have developed natural immunities to the diseases and poisons that have doomed many would-be explorers of the region. HIGH ELF The High Elves, or Altmer, are the proud, tall, golden- skinned peoples of Summerset Isle. The common tongue of the Empire, Tamrielic, is based on their speech and writing, and most of the Empire's arts, crafts, and sciences are derived from High Elven traditions. Deft, intelligent, and strong-willed, High Elves are often gifted in the arcane arts, and are far more resistant to disease than the lesser races. Skill Bonuses: Alchemy +5, Athletics +15,Illusion +5, Medium Armor +5, Mysticism +5 Spear +5, Unarmored+5 Specials: Resist Disease, Immune to Poison, Water Breathing Skill: Destruction +10, Enchant +10, Alchemy +10, Alteration +5, Conjuration +5,Illusion +5 Specials: Fortified Maximum Magicka, Weakness to Magicka, Fire, Frost, and Shock, Resistant to Disease BRETON Bretons feel an inborn, instinctive bond with the mercurial forces of magic and the supernatural. Many great sorcerers have IMPERIAL Natives of the civilized, cosmopolitan province of Cyrodiil, the Imperials are well-educated and well- spoken. Though physically less imposing than the other races, the Imperials have proved to be shrewd diplomats and traders. These traits, along with their remarkable skill and training as light infantry, have enabled them to subdue all the other provinces and to have erected the monument to peace and prosperity that comprises the Glorious Empire. from the home province of High Rock, and in addition to their quick and perceptive grasp of spellcraft, enchantment, and alchemy, even the humblest of Bretons boast a high resistance to destructive and dominating magical energies. Skill Bonuses: Conjuration +10, Mysticism +10, Restoration +10, Alchemy +5, Alteration +5 Illusion +5 pecials: Fortified Maximum Magicka, Dragon Skin, Resist Magicka SKILL BONUSES: Speechcraft+10, Mercantile+10, Long Blade +10, Blunt Weapon +S, Light Armor +5, Hand to Hand +5 SPECIALS: Star of the West, Voice of the Emperor The Elder Scrolls III: Morrowind 13 The Elder crlsIII: Morowind BIRTHSIGNS In Tamriel, persons born under certain constellations are said to be fortunate in their aspects', Such persons are often blessed-or cursed- with remarkable abilities or weaknesses as a result of the magical conjunctions of celestíal influences. STEALTH SPECIALIZED CLASSES THIEVES Thieves are pickpockets and pilferers. Unlike robbers, who kill and loot, thieves typically choose stealth and subterfuge over violence, and often entertain romantic notions of their charm and in their acquisitive activities cleverness THE APPRENTICE Those bom under the sign of The Apprentice have increased Magicka, but also have a weakness to it. AGENTS atives skilled in deception and avoidance, but dasTHE ATRONACH trained in self-defense and the use of deadly force. Self-reliant and independent, agents devote themselves to personal goals, or to various patrons or causes. Those born under the sign of The Atronach cannot regenerate Magicka, but have a chance of absorbing any magic cast at them. THE LADY Those born under the sign of The Lady have increased Endurande and Personality. ASSASSINS Assassins are killers who rely on stealth and mobility to approach victims undetected. Execution is performed with ranged weapons or with short blades for close work. Assassins can be ruthless murderers or principled agents of noble causes. THE LORD Those born under the sign of The Lord can regenerate Health, but are weak to fire THE LOVER Those born under the sign of The Lover have increased Agility and can paralyze others with a kiss. ACROBATS Acrobať' is a polite euphemism for agile burglars and second-story men, These thieves avoid detection by stealth, and rely on mobility and cunning to avoid capture. THE MAGE Those born under the sign of The Mage have increased Magicka. MONKS Monks are students of the ancient martial arts of hand-to-hand combat and unarmored self-defense. Monks avoid detection by stealth, mobility, and agility, and are skilled with a variety of ranged and close-combat weapons. THE RITUAL Those born under the sign of The Ritual can heal themselves and turn undead. THE SERPENT Those born under the sign of The Serpent can poison others at a loss of PILGRIMS Pilgrims are travelers, seekers of truth and enlightenment. They fortify themselves for road and wilderness with arms, armor, and magic, and through wide experience of the world, they become shrewd in commerce and persuasion their own Health. THE SHADOW Those born under the sign of The Shadow can make themselves invisible. THE STEED Those born under the sign of The Steed can move faster BARDS Bards are loremasters and storytellers. They crave adventure for the wisdom and insight to be gained, and must depend on sword shield, spell, and enchantment to preserve them from the perils of their educational experiences THE THIEF Those born under the sign of The Thief are harder to hit. THE TOWER detect things at a distance. Those born under the sign of The Warrior have an increased chance Those born under the sign of The Tower can unlock doors magically and THE WARRIOR 25 I miss the days when games came with manuals
stealth: The Elder Scrolls III
 The elder Scrolls
 MORROWINTD
 MORROWIND
 e9
 Do not mm
 ORK
 Media company.The Elder Scrolls, Morrowind
 Bink Video, Copynight 1997-2001 by RAD
 Game of the Year Edition
 mvention of copy pro
 strictly prohibited.Confide

 SAFETY INFORMATION
 TABLE OF CONTENTS
 Introduction
 Main Menu
 Gameplay Controls
 The Game Screen
 Stats Menu
 Inventory Menu
 Magic Menu
 Map Menu
 Races
 Attributes
 Derived Attributes
 Combat Arts
 ABOUT PHOTOSENSITIVE SEIZURES
 A very small percentage of people may
 visual images, including flashing lights or patterns that may appear
 Even people who have no history of seizures or epilepsy may have a
 condition that can cause these photosensitve epileptic seizures while watching video
 experience a seizure when exposed to certain
 in video games.
 n undiagnosed
 These seizures may have a variety of symptoms including: lightheadedness
 vision, eye or face twitching, jerking or shaking of arms or legs, disorientation
 entation
 confusion, or momentary loss of awareness. Seizures may also cause loss of
 consciousness or convulsions that can lead to injury from falling down or strikina
 nearby objects.
 16
 mmediately stop playing and consult a doctor if you experience any of these
 symptoms Parents should watch for or ask their children about
 hildren and teenagers are more likely than adults to experience these seizures. The
 the above symptoms.
 19
 Stealth Arts
 of photosensitive epileptic seizures may be reduced by sitting farther from the
 using a smaller television screen, playing in a well-lit room, and not
 Combat Classes
 Magic Classes
 Stealth Classes
 en you are drowsy or fatigued
 of your relatives have a history of seizures or epilepsy, consult a doctor
 Increasing Your Skills and Leveling Up
 Weapons
 R IMPORTANT HEALTH AND SAFETY INFORMATION
 28
 29
 30
 .30
 30
 ox Instruction Manual contains important safety and health information that
 Using Weapons, Repairing Weapons & Armor
 u should read and understand before using this software
 School of Conjuration
 VOID DAMAGE TO YOUR TELEVISION
 School of Illusion
 School of Destruction
 not use with certain televisions. Some televisions, especially front- or rear-projection
 pes, can be damaged if any video games, including Xbox games, are played on them.
 tatic images presented during the normal course of game play may burn in to the
 creen, causing a permanent shadow of the static image to appear at all times, even
 when video games are not being played. Similar damage may occur from static images
 eated when placing a video game on hold or pause. Consult your television owner's
 nanual to determine if video games can be safely played safely on your set. If you are
 unable to find this information in the owner's manual, contact your television dealer or
 School of Restoration
 School of Mysticism
 School of Alteration
 Abilities, Powers, Diseases, Spells.
 34
 35
 36
 Magic Items, Magic Scrolls
 Spellmaking
 Enchanting
 39
 the manufacturer to determine if video games can be played safely on your set.
 I Unauthorized copying, reverse engineering, transmission, public performance, rental,
 Potions, Alchemy
 Stealth
 pay for play, or circumvention of copy protection is strictly prohibited
 42
 Books, Journal.
 Containers, Resting and Waiting, Fast Travel, Crime and Jail.
 Loading and Saving
 Preferences
 Credits
 .46
 The Elder Scrolls III: Morrowind
 The Elder ScI: Morrowind

 CREATING YOUR CHARACTER
 When you first start, you mu
 entered in your Name, you'l be asked to select a Race, Class, and Bithsign
 ist decide what kind of player you will be. After you've
 DARK ELF
 In the Empire, "Dark Elf is the common
 usage, but in their Morrowind homeland,
 they call themselves the "Dunmer." The
 dark-skinned, red-eyed Dunmer combine
 powerful intellect with strong and agile
 physiques, producing superior warriors and
 sorcerers. On the battlefield, Dark Elves are
 noted for their skilled and balanced
 integration of swordsmen, marksmen, and
 war wizards.
 RACES
 You may choose from 10 races commonly encountered in MORROWIND. Since each
 race has unique abilities, selecting your race is one of the most important decisions
 vou'll make.
 ARGONIAN
 Little is known and less is understood about the
 reptilian denizens of Black Marsh. Years of
 defending their borders have made the
 Argonians experts in guerilla warfare, and their
 Skill Bonuses: Long Blade +5, Destruction +10, Light Armor +5, Athletics +5, Mysticism +5,
 Marksman +5, Short Blade +10
 Specials: Ancestor Guardian, Resistant to Fire
 natural abilities make them equally at home in
 water and on land. They are well suited for the
 treacherous swamps of their homeland, and
 have developed natural immunities to the
 diseases and poisons that have doomed many
 would-be explorers of the region.
 HIGH ELF
 The High Elves, or Altmer, are the proud, tall, golden-
 skinned peoples of Summerset Isle. The common
 tongue of the Empire, Tamrielic, is based on their
 speech and writing, and most of the Empire's arts,
 crafts, and sciences are derived from High Elven
 traditions. Deft, intelligent, and strong-willed, High
 Elves are often gifted in the arcane arts, and are far
 more resistant to disease than the lesser races.
 Skill Bonuses: Alchemy +5, Athletics +15,Illusion +5, Medium Armor +5, Mysticism +5
 Spear +5, Unarmored+5
 Specials: Resist Disease, Immune to Poison, Water Breathing
 Skill: Destruction +10, Enchant +10, Alchemy +10, Alteration +5, Conjuration +5,Illusion +5
 Specials: Fortified Maximum Magicka, Weakness to Magicka, Fire, Frost, and Shock,
 Resistant to Disease
 BRETON
 Bretons feel an inborn, instinctive bond
 with the mercurial forces of magic and the
 supernatural. Many great sorcerers have
 IMPERIAL
 Natives of the civilized, cosmopolitan province of
 Cyrodiil, the Imperials are well-educated and well-
 spoken. Though physically less imposing than the
 other races, the Imperials have proved to be shrewd
 diplomats and traders. These traits, along with their
 remarkable skill and training as light infantry, have
 enabled them to subdue all the other provinces and
 to have erected the monument to peace and
 prosperity that comprises the Glorious Empire.
 from the home province of High
 Rock, and in addition to their quick and
 perceptive grasp of spellcraft, enchantment,
 and alchemy, even the humblest of Bretons
 boast a high resistance to destructive and
 dominating magical energies.
 Skill Bonuses: Conjuration +10, Mysticism +10, Restoration +10, Alchemy +5, Alteration +5
 Illusion +5
 pecials: Fortified Maximum Magicka, Dragon Skin, Resist Magicka
 SKILL BONUSES: Speechcraft+10, Mercantile+10, Long Blade +10, Blunt Weapon +S,
 Light Armor +5, Hand to Hand +5
 SPECIALS: Star of the West, Voice of the Emperor
 The Elder Scrolls III: Morrowind
 13
 The Elder crlsIII: Morowind

 BIRTHSIGNS
 In Tamriel, persons born under certain constellations are said to be fortunate in their
 aspects', Such persons are often blessed-or cursed- with remarkable abilities or
 weaknesses as a result of the magical conjunctions of celestíal influences.
 STEALTH SPECIALIZED CLASSES
 THIEVES
 Thieves are pickpockets and pilferers. Unlike robbers, who kill and
 loot, thieves typically choose stealth and subterfuge over violence,
 and often entertain romantic notions of their charm and
 in their acquisitive activities
 cleverness
 THE APPRENTICE
 Those bom under the sign of The Apprentice have increased Magicka, but
 also have a weakness to it.
 AGENTS
 atives skilled in deception and avoidance, but
 dasTHE ATRONACH
 trained in self-defense and the use of deadly force. Self-reliant and
 independent, agents devote themselves to personal goals, or to
 various patrons or causes.
 Those born under the sign of The Atronach cannot regenerate Magicka, but
 have a chance of absorbing any magic cast at them.
 THE LADY
 Those born under the sign of The Lady have increased Endurande
 and Personality.
 ASSASSINS
 Assassins are killers who rely on stealth and mobility to approach
 victims undetected. Execution is performed with ranged weapons
 or with short blades for close work. Assassins can be ruthless
 murderers or principled agents of noble causes.
 THE LORD
 Those born under the sign of The Lord can regenerate Health, but are weak
 to fire
 THE LOVER
 Those born under the sign of The Lover have increased Agility and can
 paralyze others with a kiss.
 ACROBATS
 Acrobať' is a polite euphemism for agile burglars and second-story
 men, These thieves avoid detection by stealth, and rely on mobility
 and cunning to avoid capture.
 THE MAGE
 Those born under the sign of The Mage have increased Magicka.
 MONKS
 Monks are students of the ancient martial arts of hand-to-hand
 combat and unarmored self-defense. Monks avoid detection by
 stealth, mobility, and agility, and are skilled with a variety of
 ranged and close-combat weapons.
 THE RITUAL
 Those born under the sign of The Ritual can heal themselves and
 turn undead.
 THE SERPENT
 Those born under the sign of The Serpent can poison others at a loss of
 PILGRIMS
 Pilgrims are travelers, seekers of truth and enlightenment. They
 fortify themselves for road and wilderness with arms, armor, and
 magic, and through wide experience of the world, they become
 shrewd in commerce and persuasion
 their own Health.
 THE SHADOW
 Those born under the sign of The Shadow can make themselves invisible.
 THE STEED
 Those born under the sign of The Steed can move faster
 BARDS
 Bards are loremasters and storytellers. They crave adventure for the
 wisdom and insight to be gained, and must depend on sword
 shield, spell, and enchantment to preserve them from the perils of
 their educational experiences
 THE THIEF
 Those born under the sign of The Thief are harder to hit.
 THE TOWER
 detect things at a distance.
 Those born under the sign of The Warrior have an increased chance
 Those born under the sign of The Tower can unlock doors magically and
 THE WARRIOR
 25
I miss the days when games came with manuals

I miss the days when games came with manuals