Correct
Correct

Correct

saluteing
 saluteing

saluteing

hoping
hoping

hoping

industrious
industrious

industrious

republicanism
republicanism

republicanism

yours
yours

yours

ons
ons

ons

what's happening
what's happening

what's happening

rickshaw
rickshaw

rickshaw

dedication
dedication

dedication

🔥 | Latest

auto: angelfire115: zetarays: angeredthoughts: nobodybetterhavethisoneoriswear: polyglotplatypus: polyglotplatypus: im very grateful for the lessons in photography i was taught in stop motion class because just now they made it possible to photograph the stars with my phone in spite of the camera usually not detecting the light of stars because theyre so dim,,,, enjoy these shiny motherfuckers ok so if everythings normal, your phone camera should have a manual mode (sometimes called pro mode). in it, change the settings of the shutter lag to 20 seconds, then put the phone down on some stable, plane surface and press the photo button (usually when using your camera, the volume buttons can be used as photo button) and let the phone still for the whole 20 seconds.  (basically the problem with most cameras is that they dont have a very good light sensitivity in the dark, however that doesnt mean they cant detect it at all. the longer the shutter is open, the more light your camera takes in and the more burnt/light your pic will be, so in (literally) dark situations, make the shutter lag longer to get all that light you need! also i said 20 seconds but really you can make it shorter or longer depending on what kinda stuff you want for your stars) Yes this! Additionally, adjust your ISO to the highest number (mimics the film used for very low light and low speed images) And set your shutter speed to the longest time possible (on my phone it’s 10 seconds). Leave your focus settings on Auto, and if your phone camera has a timer option, turn that on (five seconds is generally enough). Plan your shot first, then find a place to set your phone down so you can get the image you want. The less light pollution, the better; you’ll pick up FAR more stars in your picture. Once you know what you want to shoot, tap your screen to “focus” it, then hit the button to take the picture, set your phone down, and back away from the “tripod”. Don’t touch your phone for a good 15 seconds, just to be sure. You will not be disappointed in the results, let me assure you. Not even a little bit. @tamberland THIS IS THE MOST IMPORTANT THING I’VE EVER LEARNED
auto: angelfire115:

zetarays:

angeredthoughts:

nobodybetterhavethisoneoriswear:

polyglotplatypus:

polyglotplatypus:
im very grateful for the lessons in photography i was taught in stop motion class because just now they made it possible to photograph the stars with my phone in spite of the camera usually not detecting the light of stars because theyre so dim,,,, enjoy these shiny motherfuckers
ok so if everythings normal, your phone camera should have a manual mode (sometimes called pro mode). in it, change the settings of the shutter lag to 20 seconds, then put the phone down on some stable, plane surface and press the photo button (usually when using your camera, the volume buttons can be used as photo button) and let the phone still for the whole 20 seconds. 
(basically the problem with most cameras is that they dont have a very good light sensitivity in the dark, however that doesnt mean they cant detect it at all. the longer the shutter is open, the more light your camera takes in and the more burnt/light your pic will be, so in (literally) dark situations, make the shutter lag longer to get all that light you need! also i said 20 seconds but really you can make it shorter or longer depending on what kinda stuff you want for your stars)

Yes this! 
Additionally, adjust your ISO to the highest number (mimics the film used for very low light and low speed images)
And set your shutter speed to the longest time possible (on my phone it’s 10 seconds).
Leave your focus settings on Auto, and if your phone camera has a timer option, turn that on (five seconds is generally enough).
Plan your shot first, then find a place to set your phone down so you can get the image you want. The less light pollution, the better; you’ll pick up FAR more stars in your picture.
Once you know what you want to shoot, tap your screen to “focus” it, then hit the button to take the picture, set your phone down, and back away from the “tripod”. Don’t touch your phone for a good 15 seconds, just to be sure.
You will not be disappointed in the results, let me assure you.
Not even a little bit.

@tamberland

THIS IS THE MOST IMPORTANT THING I’VE EVER LEARNED

angelfire115: zetarays: angeredthoughts: nobodybetterhavethisoneoriswear: polyglotplatypus: polyglotplatypus: im very grateful for t...

auto: gaysketch12: Zoe monsterprom says trans rights
auto: gaysketch12:

Zoe monsterprom says trans rights

gaysketch12: Zoe monsterprom says trans rights

auto: Auto Correct
auto: Auto Correct

Auto Correct

auto: Auto Correct
auto: Auto Correct

Auto Correct

auto: IDE auto-complete 👌👌
auto: IDE auto-complete 👌👌

IDE auto-complete 👌👌

auto: My boyfriend told to stop at the auto parts and pick this up for him. Found it!
auto: My boyfriend told to stop at the auto parts and pick this up for him. Found it!

My boyfriend told to stop at the auto parts and pick this up for him. Found it!

auto: starrboned-art: Aggressively playing the lutePlease do not repost without permission
auto: starrboned-art:

Aggressively playing the lutePlease do not repost without permission

starrboned-art: Aggressively playing the lutePlease do not repost without permission

auto: Subaru announcing the F*CKS package at an auto show
auto: Subaru announcing the F*CKS package at an auto show

Subaru announcing the F*CKS package at an auto show

auto: THAL IIXI 191 feniczoroark: goldentail1: justintaco: Steve Downes, the voice of Master Chief, says trans rights are human rights @suddenlyoranges HE SAID TRANS RIGHTS @randomnightlord
auto: THAL

 IIXI
 191
feniczoroark:

goldentail1:

justintaco:

Steve Downes, the voice of Master Chief, says trans rights are human rights



@suddenlyoranges HE SAID TRANS RIGHTS


@randomnightlord

feniczoroark: goldentail1: justintaco: Steve Downes, the voice of Master Chief, says trans rights are human rights @suddenlyoranges...

auto: WHY GHOST DIVISION? feniczoroark: militaryhistoryvisualized: Why was Rommel’s 7. Panzerdivision called Ghost Division? He too gotdamn fast for he gotdamn communications
auto: WHY GHOST
 DIVISION?
feniczoroark:

militaryhistoryvisualized:


Why was Rommel’s 7. Panzerdivision called Ghost Division?


He too gotdamn fast for he gotdamn communications

feniczoroark: militaryhistoryvisualized: Why was Rommel’s 7. Panzerdivision called Ghost Division? He too gotdamn fast for he gotdam...

auto: GNOSIS33 EXTRATERRESTRIAL cool-facts: Check out this Psychedelic up and coming artist. https://distrokid.com/hyperfollow/gnosis33/extraterrestrial
auto: GNOSIS33
 EXTRATERRESTRIAL
cool-facts:
Check out this Psychedelic up and coming artist.
https://distrokid.com/hyperfollow/gnosis33/extraterrestrial

cool-facts: Check out this Psychedelic up and coming artist. https://distrokid.com/hyperfollow/gnosis33/extraterrestrial

auto: Justin Kaufman @JUSTINMKAUFMAN I remember when I first started coding, looking at stack traces like this thinking, "I'll never understand what this means." Ten years later, I still have no idea what it means. But look at me now! Justin Kaufman's iPhone 11 Pro Max Running NumberTwo on Justin Kaul man's iPhone 11 Pro Max Unity-Phone NumberTwo UnityGfuDeviceworker (35)) 3:CreateRenderPipeline NumberTwo:CreateRende rPipeline): 8x101c552e4 <+: Background JobWorker O (17 Bsckground JobWorker 1 (18) Background Job.Worker 2 (19 Background Job.Worker 3 (20 Background Job.Worker 4 (21) Background Job.Worker 5 (22) Background Job.Worker 6 (2 3 Background JobWorker 7 (24) Background Job.Worker 8 (25) Background Job.Worker 9 (26 Background JobWorker 10 (27) Beckground JebWerker 11 (28) Background Job.Worker 12 t29) x28, x27, Esp, 8-x601 x26, x25, sp, #ex10) x24, x23, [sp, ex28] 22, x21, sp, x303 x28, x19, tsp, aex48] x29, x3e, tsp, a0x50] x29, sp, #@x5e sp. sp, #0x368 x25, xe stp ex101c552e8 <4 8x101c552e0 48 stp ex101c552fe +12>: stp 8x181c55214 <+16 êx1eic552f8 +2>: 8x101c552fc +24? 8x181c55380 <+28>: i8x5e ;8x360 add sub ex101c55384<+32>: ex101c55388 <+36: x8, 6023 x8, [x8, sex2e0] 11 adrp ldr ex101c55310 <+44 13 ldr x8, [x8) x8. [x29, -8x581 x101c55318<+52 ex101e5531e <+563 x8, [x251 x8, ex181e553e4 x8, [x25, aex8) x8, x101c553e w8, tx25, 0x2a x8, [sp, #ex8] ax101e3fcfe 15 +2563 at puProgramsMetal.m ebz Background Job.Worker 13 (30) Background Job.Worker 14 C31) ex101c55320 +68>: ldr +256 at puProgramsMetal.mm 8x101c55324 <+6: cbz Background JobWorker 15 (32) ldrh 10 8x181c55328 +68>: 8x101c5532c +72 ex101c55330 +76 BatchDeleteObjects (33) Loading AsyneRead (34) UnityOfxDeviceWorker (35) 20 str : ::GetMe tal0fxDeviceCoret) at GfxDeviceMetal.mm:4101: 13 b1 21 w8, [x25, ex28 x9, [xe, #ex4818] x8, tx9, x8, 1sl #3] ldrt 22 ex101c55338 <+84): êxieic5533c +88> ex101c55340 t92> ex101c55344 96 0 lidb unnamed symbol267755 1dr 24 1db unnamed symbol2729ss. ldur x9, [x8, #exe x18, sp. #8x9 x9, [x1e, exff qe, [x8] 2 ldb unnamed symbol205133 -0x9f 26 13:CreateRenderPipeline) stur ex101c5534c <+184: ldr 4GetidkMTLRenderPipelineStat.. x101c55350 <+188>: qe. tsp, x198 NumberTwo) 29 str 15eCachedPipeline CommonDrawsetup) 7DrawBufferRangesPilatform UnityGfDevice Worker (35)) 3:CreateRenderPipeline 0 Metali Error areating papeline state (Sprites/Detauit) Compiler encounterea an anterna1 error (null)2019-11-16 20:19:56.831429-0808 NunberTwo[ 29135:2134922] [Coon] BSMachError: part see3; (os/kern) invalid 2019-11-16 20: 19:56.834555-0880 NumberTwo[29135: 2134922] Unbalanced calls too begin/end appearance transitions for <SplashScreenControler: ex11faa5c20 UnloadTime: 1. 472042 ms 8 non-virtual thunk to GhDeviceM capability Cexi4) "Unable to insert COPY SEND 9:DrawBuffersStereo 10 DrawBuffers) 11RunCommand ) 2819-11-16 28:20:07.208653-8800 NumberTwol29135: 2135846] Compiler failed to build request ing pipeline state (Brush/DiffuseDo ubleSided: RasterizationEnabled is false but the vertex 12 GDericeWorkerAutoreleaseP. Metal: Error shader"s return type is not void (null) Metal: Error ereating pipeline state (Brush/DiffuseDeublesided): RasterizationEnabled is false but the vertex shader's return type is not void (null) Met al: Failed to get shader entry point 2819-11-16 20:20:07.211619-e809 NumberTwo[29135: 2135946] Compiler failed to build request Metal: Error areating pipeline state (Brush/Special/igglyoraphiteDoublesided): output of type half4 is not compatible with a HTLPixelFormatInvalid color attachement (nul1) Metal: Failed to get shader entry point ze19-11-16 28: 20:17.247672-ee09 NumberTwo[29135: 2135046] Compiler failed to build request Metal: Error 13 RunExt0 14RunD 15Run@fxDeviceWorker ) 16 RunThreadWrapper) e 17 pthresd stsrt com.apple.CoreMotion.MotionThread... Loading PreloadManager (37) CleudJob.Worker O (40) Thread 42 comapple.NSURLConnectionloader.. Thread 44 pismatchino n p er e (Brush/Special/HypereolorDoublesided): Fragment input(s) user(TEXCOORD) output typets) or not written by vertex shader (null) 2019-11-16 28:20:17-252482-08ee NumberTwo[ 29135 :213se46] Compiler failed to build request Metali Errer creating pipeline state (Brush/Standardsinglesided): Frageent inputis) user(TEXCOORDO) mismatching vertex shader output typels) or not Written by vertex shader (null) (11db) Auto O Filter Fiter All Output 9:56 AM 17 Nov 19 Twitter for Mac Understanding stack traces is an art
auto: Justin Kaufman
 @JUSTINMKAUFMAN
 I remember when I first started
 coding, looking at stack traces like
 this thinking, "I'll never understand
 what this means."
 Ten years later, I
 still have no idea what it means.
 But look at me now!
 Justin Kaufman's iPhone 11 Pro Max
 Running NumberTwo on Justin Kaul man's iPhone 11 Pro Max
 Unity-Phone
 NumberTwo
 UnityGfuDeviceworker (35)) 3:CreateRenderPipeline
 NumberTwo:CreateRende rPipeline):
 8x101c552e4 <+:
 Background JobWorker O (17
 Bsckground JobWorker 1 (18)
 Background Job.Worker 2 (19
 Background Job.Worker 3 (20
 Background Job.Worker 4 (21)
 Background Job.Worker 5 (22)
 Background Job.Worker 6 (2 3
 Background JobWorker 7 (24)
 Background Job.Worker 8 (25)
 Background Job.Worker 9 (26
 Background JobWorker 10 (27)
 Beckground JebWerker 11 (28)
 Background Job.Worker 12 t29)
 x28, x27, Esp, 8-x601
 x26, x25, sp, #ex10)
 x24, x23, [sp, ex28]
 22, x21, sp, x303
 x28, x19, tsp, aex48]
 x29, x3e, tsp, a0x50]
 x29, sp, #@x5e
 sp. sp, #0x368
 x25, xe
 stp
 ex101c552e8 <4
 8x101c552e0 48
 stp
 ex101c552fe +12>:
 stp
 8x181c55214 <+16
 êx1eic552f8 +2>:
 8x101c552fc +24?
 8x181c55380 <+28>:
 i8x5e
 ;8x360
 add
 sub
 ex101c55384<+32>:
 ex101c55388 <+36:
 x8, 6023
 x8, [x8, sex2e0]
 11
 adrp
 ldr
 ex101c55310 <+44
 13
 ldr
 x8, [x8)
 x8. [x29, -8x581
 x101c55318<+52
 ex101e5531e <+563
 x8, [x251
 x8, ex181e553e4
 x8, [x25, aex8)
 x8, x101c553e
 w8, tx25, 0x2a
 x8, [sp, #ex8]
 ax101e3fcfe
 15
 +2563 at puProgramsMetal.m
 ebz
 Background Job.Worker 13 (30)
 Background Job.Worker 14 C31)
 ex101c55320 +68>:
 ldr
 +256 at puProgramsMetal.mm
 8x101c55324 <+6:
 cbz
 Background JobWorker 15 (32)
 ldrh
 10
 8x181c55328 +68>:
 8x101c5532c +72
 ex101c55330 +76
 BatchDeleteObjects (33)
 Loading AsyneRead (34)
 UnityOfxDeviceWorker (35)
 20
 str
 : ::GetMe tal0fxDeviceCoret) at GfxDeviceMetal.mm:4101: 13
 b1
 21
 w8, [x25, ex28
 x9, [xe, #ex4818]
 x8, tx9, x8, 1sl #3]
 ldrt
 22
 ex101c55338 <+84):
 êxieic5533c +88>
 ex101c55340 t92>
 ex101c55344 96
 0 lidb unnamed symbol267755
 1dr
 24
 1db unnamed symbol2729ss.
 ldur
 x9, [x8, #exe
 x18, sp. #8x9
 x9, [x1e, exff
 qe, [x8]
 2 ldb unnamed symbol205133
 -0x9f
 26
 13:CreateRenderPipeline)
 stur
 ex101c5534c <+184:
 ldr
 4GetidkMTLRenderPipelineStat..
 x101c55350 <+188>:
 qe. tsp, x198
 NumberTwo)
 29
 str
 15eCachedPipeline
 CommonDrawsetup)
 7DrawBufferRangesPilatform
 UnityGfDevice Worker (35)) 3:CreateRenderPipeline
 0
 Metali Error areating papeline state (Sprites/Detauit) Compiler encounterea an anterna1 error
 (null)2019-11-16 20:19:56.831429-0808 NunberTwo[ 29135:2134922] [Coon] BSMachError: part see3; (os/kern)
 invalid
 2019-11-16 20: 19:56.834555-0880 NumberTwo[29135: 2134922] Unbalanced calls too begin/end appearance transitions
 for <SplashScreenControler: ex11faa5c20
 UnloadTime: 1. 472042 ms
 8 non-virtual thunk to GhDeviceM
 capability Cexi4) "Unable to insert COPY SEND
 9:DrawBuffersStereo
 10 DrawBuffers)
 11RunCommand )
 2819-11-16 28:20:07.208653-8800 NumberTwol29135: 2135846] Compiler failed to build request
 ing pipeline state (Brush/DiffuseDo ubleSided: RasterizationEnabled is false but the vertex
 12 GDericeWorkerAutoreleaseP.
 Metal: Error
 shader"s return type is not void
 (null) Metal: Error ereating pipeline state (Brush/DiffuseDeublesided): RasterizationEnabled is false but the
 vertex shader's return type is not void
 (null) Met al: Failed to get shader entry point
 2819-11-16 20:20:07.211619-e809 NumberTwo[29135: 2135946] Compiler failed to build request
 Metal: Error areating pipeline state (Brush/Special/igglyoraphiteDoublesided): output of type half4 is not
 compatible with a HTLPixelFormatInvalid color attachement
 (nul1) Metal: Failed to get shader entry point
 ze19-11-16 28: 20:17.247672-ee09 NumberTwo[29135: 2135046] Compiler failed to build request
 Metal: Error
 13 RunExt0
 14RunD
 15Run@fxDeviceWorker )
 16 RunThreadWrapper)
 e 17 pthresd stsrt
 com.apple.CoreMotion.MotionThread...
 Loading PreloadManager (37)
 CleudJob.Worker O (40)
 Thread 42
 comapple.NSURLConnectionloader..
 Thread 44
 pismatchino n p er e (Brush/Special/HypereolorDoublesided): Fragment input(s) user(TEXCOORD)
 output typets) or not written by vertex shader
 (null) 2019-11-16 28:20:17-252482-08ee NumberTwo[ 29135 :213se46] Compiler failed to build request
 Metali Errer creating pipeline state (Brush/Standardsinglesided): Frageent inputis) user(TEXCOORDO)
 mismatching vertex shader output typels) or not Written by vertex shader
 (null) (11db)
 Auto O Filter
 Fiter
 All Output
 9:56 AM 17 Nov 19 Twitter for Mac
Understanding stack traces is an art

Understanding stack traces is an art

auto: Brian Schatz Follow @brianschatz Italian council is flooded immediately after rejecting measures on climate change - CNN Italian council is flooded immediately after rejecting measures on climate cha... Veneto regional council, which is located on Venice's Grand Canal, was flooded for the first time in its history on Tuesday night-just after it rejected measures to cnn.com 8:09 AM - 14 Nov 2019 1,836 Retweets 5,684 Likes VOTE <figure data-npf='{"type":"audio","provider":"soundcloud","url":"https://soundcloud.com/lucianomichelini/frolic-theme-from-curb-your","title":"Frolic (Theme from \"Curb Your Enthusiasm\" TV Show)","artist":"Luciano Michelini","media":{"url":"https://api.soundcloud.com/tracks/293333984/stream?client_id=N2eHz8D7GtXSl6fTtcGHdSJiS74xqOUI","type":"audio/mpeg","width":540,"height":405},"poster":[{"media_key":"c7a90478132318335c300fbdb65a990d:f69b42089a4868f2-84","type":"image/jpeg","width":100,"height":100}],"attribution":{"type":"app","url":"https://soundcloud.com/lucianomichelini/frolic-theme-from-curb-your","app_name":"soundcloud","display_text":"Listen on"}}'><iframe src="https://w.soundcloud.com/player/?url=https%3A%2F%2Fsoundcloud.com%2Flucianomichelini%2Ffrolic-theme-from-curb-your&amp;visual=true&amp;liking=false&amp;sharing=false&amp;auto_play=false&amp;show_comments=false&amp;continuous_play=false&amp;origin=tumblr" frameborder="0" allowtransparency="true" class="soundcloud_audio_player" width="100%" height="500"></iframe></figure>
auto: Brian Schatz
 Follow
 @brianschatz
 Italian council is flooded immediately after
 rejecting measures on climate change - CNN
 Italian council is flooded immediately after rejecting measures on climate cha...
 Veneto regional council, which is located on Venice's Grand Canal, was flooded for
 the first time in its history on Tuesday night-just after it rejected measures to
 cnn.com
 8:09 AM - 14 Nov 2019
 1,836 Retweets 5,684 Likes
 VOTE
<figure data-npf='{"type":"audio","provider":"soundcloud","url":"https://soundcloud.com/lucianomichelini/frolic-theme-from-curb-your","title":"Frolic (Theme from \"Curb Your Enthusiasm\" TV Show)","artist":"Luciano Michelini","media":{"url":"https://api.soundcloud.com/tracks/293333984/stream?client_id=N2eHz8D7GtXSl6fTtcGHdSJiS74xqOUI","type":"audio/mpeg","width":540,"height":405},"poster":[{"media_key":"c7a90478132318335c300fbdb65a990d:f69b42089a4868f2-84","type":"image/jpeg","width":100,"height":100}],"attribution":{"type":"app","url":"https://soundcloud.com/lucianomichelini/frolic-theme-from-curb-your","app_name":"soundcloud","display_text":"Listen on"}}'><iframe src="https://w.soundcloud.com/player/?url=https%3A%2F%2Fsoundcloud.com%2Flucianomichelini%2Ffrolic-theme-from-curb-your&amp;visual=true&amp;liking=false&amp;sharing=false&amp;auto_play=false&amp;show_comments=false&amp;continuous_play=false&amp;origin=tumblr" frameborder="0" allowtransparency="true" class="soundcloud_audio_player" width="100%" height="500"></iframe></figure>

<figure data-npf='{"type":"audio","provider":"soundcloud","url":"https://soundcloud.com/lucianomichelini/frolic-theme-from-curb-your","ti...